Rexing formula steering wheel Lead time = 2 weeks. Diameter: 290 mm Entirely made of carbon fiber and epoxy composite

1.449,00

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Beschrijving

CARBON FIBER BODY

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Rexing steering wheel is molded out of carbon fiber. The bodywork itself is the chassis. No metal inserts – only CARBON FIBER strength and endurance with superior finish. Because we learned the production process from aeronautics and real formula steering wheels.

POLYURETHANE RUBBER GRIPS

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Overmolding a piece of hollow carbon to cover it with rubber was a super difficult task, but we were persistent to give our buyers exactly what they need – a pair of grips that is durable, light-weight, realistic and worthy of serious sim racer’s hands.

HIGHEST QUALITY INDUSTRIAL PUSH-BUTTONS

Long-lasting and reliable with excellent snap action. Now complemented with aluminium knobs on all encoders and dials. Pick your labels and create your own story.

TEMPERED GLASS DISPLAY COVER

We’ve established the functionality is all there. But you need your gear to look awesome, as well, don’t you?

  • Rexing formula steering wheel is used as addon wheel for Simucube products:
      • Full carbon fiber body
      • 4.3″ wide angle color LCD by Ultimate Game Tech
      • 15 rpm LEDs, 6 additional marshal LEDs
      • Polyurethane rubber grips
      • Analog joystick/thumbstick
      • 13 configurable push-buttons:
        • 8 highest quality industrial push-buttons with snap action
        • 4 high-quality tactile switches arranged in D-Pad configuration
        • configurable center push on analog joystick
      • 6 thumb rotary encoders
      • 2 potentiometers
      • 12 position switch
      • tempered glass display cover
      • all aluminium knobs

    BACK OF THE STEERING WHEEL FEATURES:

  • Magnetic paddle shifters
  • Hall sensor clutch paddles (separate axes or single axis with bite point adjustment, configurable in software)
  • Aluminium hub on the back – accepts 50.8 mm and 70 mm wheel bases and quick releases
  • Non-proprietary connector on the back of the wheel (easy to replace or make your own cable)
  • High quality USB spiral cable included
  • Requires only one USB connection
  • Included with each steering wheel: 2 sets of 12 high-quality elastic self-adhesive labels for push-buttons, and various additional labels for customization.
  • Weight: 1.050 g
  • Diameter: 290 mm
  • Grip section oval 42 x 26 mm at the thickest section
  • Entirely made of carbon fiber and epoxy composite

USER GUIDE

The wheel is connected to a USB port using a coiled USB cable that comes with the steering wheel. Plug it directly into a powered USB hub if you have one. If your USB hub is too far, use a higher quality extension USB cable not longer than 2 m, and plug it directly into your PC (PC back USB connector), not in the hub. If you need a longer cable, use an active USB cable (repeater). Also, plug the coiled cable directly into the active cable, and active cable directly into the computer.
CORRECT WAY:
Rexing coiled cable -> Powered hub -> PC
Rexing coiled cable -> extension USB cable up to 2 m -> PC
Rexing coiled cable -> active USB cable (repeater) up to 5 m -> PC
NOT RECOMMENDED (can cause issues with connection):
Rexing coiled cable -> USB extension cable -> Powered hub -> PC
Rexing coiled cable -> USB extension cable longer than 2 m -> PC
SOFTWARE INSTALLATION
In order to install Ultimate Game Tech software to PC, follow this order:
Download and install the latest UGT software version from this site:
https://www.asetek.com/gamingenthusiasts/asetek-simsports/software/ugt-manager/download-ugt-manager
Plug in device
Open UGT Manager
Run each installed game once – games will now be detected by UGT Manager
Toggle data output on each game by clicking on the data output button. Enabled = data is outputting. Disabled = not outputting. Info = data output is controlled by the game. Click on “Info” for any additional steps required.
Go to Global Options->Global mappings and map a button to Page_Up and Page_Down to change layouts when in a game
Go to Global Options->Global Settings to configure LED brightness and behavior and layouts available and special layout behavior.
Individual game settings and mapping can be configured by clicking on the game’s mappings or settings button. Note, this overrides the global options for the specific game.
Make sure you are always running updated firmware.
For more info on how to configure software, please refer to:
https://www.asetek.com/media/2612/ugt-manager-guide2.pdf
CLUTCH BITE POINT ADJUSTMENT
By default, clutch bite adjustment is disabled. This means that each clutch paddle operates its own axis. To enable clutch bite adjustment (and single axis clutch operation), go to UGT Manager > Input Devices > UGT Race LCD. Check the “Launch Control Enabled” box. Click “Save Settings”. Now you can adjust clutch 2 maximum point either with Clutch Adjust slider in software or with “Clutch Bite” potentiometer at the front of the wheel.
The front potentiometer can be used for clutch bite adjustment in the following way: In UGT Manager go to Input Devices > UGT Race LCD V2. In General Settings check the “Launch Control Enabled” box and then move the clutch adjustment slider all the to the left (0 position). Now the potentiometer will adjust the maximum bite of clutch two.
DISPLAY POTENTIOMETER
The second (‘Display’) potentiometer is usually assigned to display brightness. For configuration, open UGT manager and go to Global options > Global mappings. Then find “Brightness control” setting and assign the potentiometer to that setting.
Brightness changes are only visible while the display is functioning, not when it’s idle.
IN CASE YOU CHANGED THE DEFAULT SETTINGS, RETURN EVERYTHING TO THESE VALUES AND CLICK “SAVE”:
NOTE: if you previously clicked “restore to default settings”, calibration for clutch paddles and joystick will have to be done again

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